

There are plenty of strangers who didn’t seem to affect much of anything when I played them. Of course, this is a very structured and intuitive mechanic. You can control the time frozen people in the neighborhood for a fragment of what they were about to do, you use this to effect your environment. The majority the gameplay involves walking around a village frozen in time because of a fractured mysterious watch given to the protagonist, a clock maker, by a strange old man.

The family is really limited to the hero’s daughter, but she basically pivots the direction of the plot. The opening cut scene shows a feverish dream sequence involving clocks, strangers, money, and family. I had a good run on this one though and probably could have unstuck myself if I needed to. I get nervous buying these, because once in a while the puzzles are impossible. Apparently, the Chinese indie game scene is flourishing! Interesting.)Ĭlocker is a puzzle game, usually the best bargain genre under $5 on eShop. They’ve released some pretty cool games though. Indienova seems to be the localizer/porter. (Okay, addendum, Wild Kid is a real developer in China, and if you search around they can be found on the Weibo forums. I really don’t know much about it, but if there are that’s pretty cool. Are there indie studios in China? I have wondered this a few times. A little research revealed that the developer Wild Kid Games, published this through a studio called Indienova in China. It was listed under Indie in eshop, with no publisher info. I do not really know what the origins of this game are. These Switch games are kind of hard to predict sometime, but you have to pay your portion for the privilege once in a while. I just saw Clocker released on Nintendo eShop this morning for a reasonable $3, so I snatched it up and gave it a go.
